Are you excited by the idea of building foundational technology that unlocks the creativity of Apple developers? Do you have an interest or passion for computer graphics or the Augmented Reality space? Do you enjoy working in highly collaborative environments with cross disciplinary teams?
The RealityKit framework team inside the Technology Development Group (TDG) is seeking a passionate software engineer to help push our rendering and simulation technologies to the forefront of the Augmented Reality space. You will play a critical role in shaping of our public framework, while also contributing heavily to upcoming features that will enable Apple developers to build amazing and creative AR content and experiences.
The ideal engineer enjoys working in a collaborative and highly creative environment while exploring the rapidly evolving AR domain. You will work in a tight knit team which is focused on developing cutting-edge rendering technology within the RealityKit framework.
As a framework engineer on our team, you will work up and down our software stack, ranging from shaping our developer facing Swift APIs to interfacing with our low level rendering pipeline.
You will also work closely with cross-functional partner teams, helping breakdown their requirements, prototype ideas, and build applications that demonstrate the capabilities that you've built.
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