Do you dream about seeing your graphics expertise shown off on a huge screen in front of an audience?
Do you want your work to be used to introduce the next innovative Apple product?
Do you want the whole worldor even a small classroomto say "ooh" when they see an animation you worked on?
If so, come join the Keynote team! We're seeking an enthusiastic software engineer to help design, implement, and optimize new features and animations for our custom animation rendering engine. It's a great opportunity to learn from a large team at Apple, work in a huge codebase, and inspire millions of loyal customers.
Apple's iWork animation team is responsible for Keynote's custom animation engine, and the builds and transitions that it powers. We're looking for someone to help improve the power, ease of use, and visual "wow" factor for millions of users on macOS, iOS, and the web. The ideal candidate is passionate about creating high-quality, high-performance, and visually-engaging graphics and animations.
- Adding new features to the Keynote animation engine
- Profiling and optimizing performance of Keynote animations using state-of-the-art graphics techniques and research
- Keeping up with the latest best practices in graphics research and development
- Applying modern testing methodologies to a wide variety of animations and effects
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