Apples GPU Software team provides the graphics software foundation across all of Apples innovative products, including iPhone, iPad, Apple TV, Mac, and Apple Watch. Apple ships Metal API, our unified graphics and compute API that provides near direct access to our GPUs on all products.
Join our team and youll collaborate with engineers across Apple to develop tools and APIs to enable developers to develop cutting edge applications for graphics, machine learning, and compute.
We are seeking a results-oriented, upbeat and focused individual with a strong passion to learn and succeed.
The GPU Pre-Silicon Driver Team is looking for a driver engineer to develop new features for Metal on Apple Silicon platforms.
As a key member of our team, you will be responsible for developing features for the next generation GPUs for the Metal API and Language, bringing those features from initial concept, through development, leading to correctness testing with Silicon arrival.
You will collaborate with teams across GPU Software including the Compiler, Framework and Performance teams, and more broadly with hardware design, verification, performance and architecture teams within our Silicon Engineering Group.
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